Basics
Guides
API Reference
Basics
Guides
API Reference
[12:7] extends: object
A render node drawing a set of glyphs.
TextNode (font = null, glyphs = null, color = null, offset = null)
Creates a render node that renders the given glyphs. Note that @color may not be used if the font contains color glyphs.
font is the PangoFont containing the glyphs.glyphs is the PangoGlyphString to render.color is the foreground color to render with.offset is offset of the baseline.toNativeHandle (Source)
Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from
fn.call(...), another generated wrapper exposinghandle(), or null. Returns null when the argument carries no pointer.
Source is the raw handle, raw buffer, wrapper, or null.A raw pointer carrier or null when no pointer is present.getLib ()
Returns the opened native library for this generated wrapper.
The opened native library.handle ()
Returns the wrapped NativeHandle.
The wrapped NativeHandle.isNull ()
Returns true when the wrapped handle is null.
A bool.describe ()
Returns a small string for debugging generated wrappers.
A string.asRenderNode ()
Wraps this handle as
RenderNode.
A RenderNode object.get_color ()
Retrieves the color used by the text @node. The value returned by this function will not be correct if the render node was created for a non-sRGB color.
get_font ()
Returns the font used by the text @node.
get_num_glyphs ()
Retrieves the number of glyphs in the text node.
get_offset ()
Retrieves the offset applied to the text.
has_color_glyphs ()
Checks whether the text @node has color glyphs.

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