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Basics

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API Reference

class: TextNode

[12:7] extends: object

A render node drawing a set of glyphs.

Members

  • handleObj
  • lib
  • retainedCallbacks
  • signalHandlerNames
  • signalSetterHandlers

Methods

  • TextNode (font = null, glyphs = null, color = null, offset = null)

    Creates a render node that renders the given glyphs. Note that @color may not be used if the font contains color glyphs.

    • @p font is the PangoFont containing the glyphs.
    • @p glyphs is the PangoGlyphString to render.
    • @p color is the foreground color to render with.
    • @p offset is offset of the baseline.
  • toNativeHandle (Source)

    Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from fn.call(...), another generated wrapper exposing handle(), or null. Returns null when the argument carries no pointer.

    • @p Source is the raw handle, raw buffer, wrapper, or null.
    • @r A raw pointer carrier or null when no pointer is present.
  • getLib ()

    Returns the opened native library for this generated wrapper.

    • @r The opened native library.
  • handle ()

    Returns the wrapped NativeHandle.

    • @r The wrapped NativeHandle.
  • isNull ()

    Returns true when the wrapped handle is null.

    • @r A bool.
  • describe ()

    Returns a small string for debugging generated wrappers.

    • @r A string.
  • asRenderNode ()

    Wraps this handle as RenderNode.

    • @r A RenderNode object.
  • get_color ()

    Retrieves the color used by the text @node. The value returned by this function will not be correct if the render node was created for a non-sRGB color.

  • get_font ()

    Returns the font used by the text @node.

  • get_num_glyphs ()

    Retrieves the number of glyphs in the text node.

  • get_offset ()

    Retrieves the offset applied to the text.

  • has_color_glyphs ()

    Checks whether the text @node has color glyphs.