Basics
Guides
API Reference
Basics
Guides
API Reference
[13:7] extends: object
A render node masking one child node with another.
MaskNode (source = null, mask = null, mask_mode = null)
Creates a
GskRenderNodethat will mask a given node by another. The
determines how the 'mask values' are derived from the colors of the @mask. Applying the mask consists of multiplying the 'mask value' with the alpha of the source.source is The source node to be drawn.mask is The node to be used as mask.mask_mode is The mask mode to use.toNativeHandle (Source)
Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from
fn.call(...), another generated wrapper exposinghandle(), or null. Returns null when the argument carries no pointer.
Source is the raw handle, raw buffer, wrapper, or null.A raw pointer carrier or null when no pointer is present.getLib ()
Returns the opened native library for this generated wrapper.
The opened native library.handle ()
Returns the wrapped NativeHandle.
The wrapped NativeHandle.isNull ()
Returns true when the wrapped handle is null.
A bool.describe ()
Returns a small string for debugging generated wrappers.
A string.asRenderNode ()
Wraps this handle as
RenderNode.
A RenderNode object.get_mask ()
Retrieves the mask
GskRenderNodechild of the @node.
get_mask_mode ()
Retrieves the mask mode used by @node.
get_source ()
Retrieves the source
GskRenderNodechild of the @node.

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