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API Reference

class: MaskNode

[13:7] extends: object

A render node masking one child node with another.

Members

  • handleObj
  • lib
  • retainedCallbacks
  • signalHandlerNames
  • signalSetterHandlers

Methods

  • MaskNode (source = null, mask = null, mask_mode = null)

    Creates a GskRenderNode that will mask a given node by another. The

    • @mask_mode determines how the 'mask values' are derived from the colors of the @mask. Applying the mask consists of multiplying the 'mask value' with the alpha of the source.
    • @p source is The source node to be drawn.
    • @p mask is The node to be used as mask.
    • @p mask_mode is The mask mode to use.
  • toNativeHandle (Source)

    Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from fn.call(...), another generated wrapper exposing handle(), or null. Returns null when the argument carries no pointer.

    • @p Source is the raw handle, raw buffer, wrapper, or null.
    • @r A raw pointer carrier or null when no pointer is present.
  • getLib ()

    Returns the opened native library for this generated wrapper.

    • @r The opened native library.
  • handle ()

    Returns the wrapped NativeHandle.

    • @r The wrapped NativeHandle.
  • isNull ()

    Returns true when the wrapped handle is null.

    • @r A bool.
  • describe ()

    Returns a small string for debugging generated wrappers.

    • @r A string.
  • asRenderNode ()

    Wraps this handle as RenderNode.

    • @r A RenderNode object.
  • get_mask ()

    Retrieves the mask GskRenderNode child of the @node.

  • get_mask_mode ()

    Retrieves the mask mode used by @node.

  • get_source ()

    Retrieves the source GskRenderNode child of the @node.