Basics
Guides
API Reference
Basics
Guides
API Reference
[12:7] extends: object
A render node cross fading between two child nodes.
CrossFadeNode (start = null, end = null, progress = null)
Creates a
GskRenderNodethat will do a cross-fade between @start and
start is The start node to be drawn.end is The node to be cross_fadeed onto the @start node.progress is How far the fade has progressed from start to end. The value will be clamped to the range [0 ... 1].toNativeHandle (Source)
Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from
fn.call(...), another generated wrapper exposinghandle(), or null. Returns null when the argument carries no pointer.
Source is the raw handle, raw buffer, wrapper, or null.A raw pointer carrier or null when no pointer is present.getLib ()
Returns the opened native library for this generated wrapper.
The opened native library.handle ()
Returns the wrapped NativeHandle.
The wrapped NativeHandle.isNull ()
Returns true when the wrapped handle is null.
A bool.describe ()
Returns a small string for debugging generated wrappers.
A string.asRenderNode ()
Wraps this handle as
RenderNode.
A RenderNode object.get_end_child ()
Retrieves the child
GskRenderNodeat the end of the cross-fade.
get_progress ()
Retrieves the progress value of the cross fade.
get_start_child ()
Retrieves the child
GskRenderNodeat the beginning of the cross-fade.

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