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Basics

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API Reference

class: BlendNode

[13:7] extends: object

A render node applying a blending function between its two child nodes.

Members

  • handleObj
  • lib
  • retainedCallbacks
  • signalHandlerNames
  • signalSetterHandlers

Methods

  • BlendNode (bottom = null, top = null, blend_mode = null)

    Creates a GskRenderNode that will use @blend_mode to blend the @top node onto the @bottom node.

    • @p bottom is The bottom node to be drawn.
    • @p top is The node to be blended onto the @bottom node.
    • @p blend_mode is The blend mode to use.
  • toNativeHandle (Source)

    Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from fn.call(...), another generated wrapper exposing handle(), or null. Returns null when the argument carries no pointer.

    • @p Source is the raw handle, raw buffer, wrapper, or null.
    • @r A raw pointer carrier or null when no pointer is present.
  • getLib ()

    Returns the opened native library for this generated wrapper.

    • @r The opened native library.
  • handle ()

    Returns the wrapped NativeHandle.

    • @r The wrapped NativeHandle.
  • isNull ()

    Returns true when the wrapped handle is null.

    • @r A bool.
  • describe ()

    Returns a small string for debugging generated wrappers.

    • @r A string.
  • asRenderNode ()

    Wraps this handle as RenderNode.

    • @r A RenderNode object.
  • get_blend_mode ()

    Retrieves the blend mode used by @node.

  • get_bottom_child ()

    Retrieves the bottom GskRenderNode child of the @node.

  • get_top_child ()

    Retrieves the top GskRenderNode child of the @node.