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Basics

Guides

API Reference

class: Value

[24:7] extends: object

An opaque structure used to hold different types of values. Before it can be used, a GValue has to be initialized to a specific type by calling [method@GObject.Value.init] on it. Many types which are stored within a GValue need to allocate data on the heap, so [method@GObject.Value.unset] must always be called on a GValue to free any such data once you’re finished with the GValue, even if the GValue itself is stored on the stack. The data within the structure has protected scope: it is accessible only to functions within a [struct@GObject.TypeValueTable] structure, or implementations of the g_value_*() API. That is, code which implements new fundamental types. GValue users cannot make any assumptions about how data is stored within the 2 element @data union, and the @g_type member should only be accessed through the [func@GObject.VALUE_TYPE] macro and related macros.

Members

  • handleObj
  • lib
  • retainedCallbacks
  • signalHandlerNames
  • signalSetterHandlers

Methods

  • Value (Handle = null)

    Creates a new Value by wrapping a native handle or another wrapper.

    • @p Handle is the native handle or another wrapper whose handle to adopt.
  • toNativeHandle (Source)

    Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from fn.call(...), another generated wrapper exposing handle(), or null. Returns null when the argument carries no pointer.

    • @p Source is the raw handle, raw buffer, wrapper, or null.
    • @r A raw pointer carrier or null when no pointer is present.
  • getLib ()

    Returns the opened native library for this generated wrapper.

    • @r The opened native library.
  • handle ()

    Returns the wrapped NativeHandle.

    • @r The wrapped NativeHandle.
  • isNull ()

    Returns true when the wrapped handle is null.

    • @r A bool.
  • describe ()

    Returns a small string for debugging generated wrappers.

    • @r A string.