[162:7] extends: object
GVariant is a variant datatype; it can contain one or more values along
with information about the type of the values. A GVariant may contain
simple types, like an integer, or a boolean value; or complex types, like an
array of two strings, or a dictionary of key value pairs. A GVariant is
also immutable: once it’s been created neither its type nor its content can
be modified further. GVariant is useful whenever data needs to be
serialized, for example when sending method parameters in D-Bus, or when
saving settings using GSettings. When
creating a new GVariant, you pass the data you want to store in it along
with a string representing the type of data you wish to pass to it. For
instance, if you want to create a GVariant holding an integer value you can
use: c GVariant *v = g_variant_new ("u", 40); The string u in the
first argument tells GVariant that the data passed to the constructor
(40) is going to be an unsigned integer. More advanced examples of
GVariant in use can be found in documentation for GVariant format
strings. The range of possible values
is determined by the type. The type system used by GVariant is
[type@GLib.VariantType]. GVariant instances always have a type and a value
(which are given at construction time). The type and value of a GVariant
instance can never change other than by the GVariant itself being
destroyed. A GVariant cannot contain a pointer. GVariant is reference
counted using [method@GLib.Variant.ref] and [method@GLib.Variant.unref].
GVariant also has floating reference counts — see
[method@GLib.Variant.ref_sink]. GVariant is completely threadsafe. A
GVariant instance can be concurrently accessed in any way from any number
of threads without problems. GVariant is heavily optimised for dealing with
data in serialized form. It works particularly well with data located in
memory-mapped files. It can perform nearly all deserialization operations in
a small constant time, usually touching only a single memory page. Serialized
GVariant data can also be sent over the network. GVariant is largely
compatible with D-Bus. Almost all types of GVariant instances can be sent
over D-Bus. See [type@GLib.VariantType] for exceptions. (However,
GVariant’s serialization format is not the same as the serialization format
of a D-Bus message body: use GDBusMessage,
in the GIO library, for those.) For space-efficiency, the GVariant
serialization format does not automatically include the variant’s length,
type or endianness, which must either be implied from context (such as
knowledge that a particular file format always contains a little-endian
G_VARIANT_TYPE_VARIANT which occupies the whole length of the file) or
supplied out-of-band (for instance, a length, type and/or endianness
indicator could be placed at the beginning of a file, network message or
network stream). A GVariant’s size is limited mainly by any lower level
operating system constraints, such as the number of bits in gsize. For
example, it is reasonable to have a 2GB file mapped into memory with
[struct@GLib.MappedFile], and call [ctor@GLib.Variant.new_from_data] on it.
For convenience to C programmers, GVariant features powerful varargs-based
value construction and destruction. This feature is designed to be embedded
in other libraries. There is a Python-inspired text language for describing
GVariant values. GVariant includes a printer for this language and a
parser with type inferencing. ## Memory Use GVariant tries to be quite
efficient with respect to memory use. This section gives a rough idea of how
much memory is used by the current implementation. The information here is
subject to change in the future. The memory allocated by GVariant can be
grouped into 4 broad purposes: memory for serialized data, memory for the
type information cache, buffer management memory and memory for the
GVariant structure itself. ## Serialized Data Memory This is the memory
that is used for storing GVariant data in serialized form. This is what
would be sent over the network or what would end up on disk, not counting any
indicator of the endianness, or of the length or type of the top-level
variant. The amount of memory required to store a boolean is 1 byte. 16, 32
and 64 bit integers and double precision floating point numbers use their
‘natural’ size. Strings (including object path and signature strings) are
stored with a nul terminator, and as such use the length of the string plus 1
byte. ‘Maybe’ types use no space at all to represent the value and use the
same amount of space (sometimes plus one byte) as the equivalent
non-maybe-typed value to represent the non-null case. Arrays use the amount
of space required to store each of their members, concatenated. Additionally,
if the items stored in an array are not of a fixed-size (ie: strings, other
arrays, etc) then an additional framing offset is stored for each item. The
size of this offset is either 1, 2 or 4 bytes depending on the overall size
of the container. Additionally, extra padding bytes are added as required for
alignment of child values. Tuples (including dictionary entries) use the
amount of space required to store each of their members, concatenated, plus
one framing offset (as per arrays) for each non-fixed-sized item in the
tuple, except for the last one. Additionally, extra padding bytes are added
as required for alignment of child values. Variants use the same amount of
space as the item inside of the variant, plus 1 byte, plus the length of the
type string for the item inside the variant. As an example, consider a
dictionary mapping strings to variants. In the case that the dictionary is
empty, 0 bytes are required for the serialization. If we add an item ‘width’
that maps to the int32 value of 500 then we will use 4 bytes to store the
int32 (so 6 for the variant containing it) and 6 bytes for the string. The
variant must be aligned to 8 after the 6 bytes of the string, so that’s 2
extra bytes. 6 (string) + 2 (padding) + 6 (variant) is 14 bytes used for the
dictionary entry. An additional 1 byte is added to the array as a framing
offset making a total of 15 bytes. If we add another entry, ‘title’ that maps
to a nullable string that happens to have a value of null, then we use 0
bytes for the value (and 3 bytes for the variant to contain it along with its
type string) plus 6 bytes for the string. Again, we need 2 padding bytes.
That makes a total of 6 + 2 + 3 = 11 bytes. We now require extra padding
between the two items in the array. After the 14 bytes of the first item,
that’s 2 bytes required. We now require 2 framing offsets for an extra two
bytes. 14 + 2 + 11 + 2 = 29 bytes to encode the entire two-item dictionary.
GVariant type that currently exists inthe program a type information structure is kept in the type information
cache. The type information structure is required for rapid deserialization.
Continuing with the above example, if a GVariant exists with the type
a{sv} then a type information struct will exist for a{sv}, {sv}, s,
and v. Multiple uses of the same type will share the same type information.
Additionally, all single-digit types are stored in read-only static memory
and do not contribute to the writable memory footprint of a program using
GVariant. Aside from the type information structures stored in read-only
memory, there are two forms of type information. One is used for container
types where there is a single element type: arrays and maybe types. The other
is used for container types where there are multiple element types: tuples
and dictionary entries. Array type info structures are 6 * sizeof (void *),
plus the memory required to store the type string itself. This means that on
32-bit systems, the cache entry for a{sv} would require 30 bytes of memory
(plus allocation overhead). Tuple type info structures are 6 * sizeof (void *), plus 4 * sizeof (void *) for each item in the tuple, plus the memory
required to store the type string itself. A 2-item tuple, for example, would
have a type information structure that consumed writable memory in the size
of 14 * sizeof (void *) (plus type string) This means that on 32-bit
systems, the cache entry for {sv} would require 61 bytes of memory (plus
allocation overhead). This means that in total, for our a{sv} example, 91
bytes of type information would be allocated. The type information cache,
additionally, uses a [struct@GLib.HashTable] to store and look up the cached
items and stores a pointer to this hash table in static storage. The hash
table is freed when there are zero items in the type cache. Although these
sizes may seem large it is important to remember that a program will probably
only have a very small number of different types of values in it and that
only one type information structure is required for many different values of
the same type. ## Buffer Management Memory GVariant uses an internal buffer
management structure to deal with the various different possible sources of
serialized data that it uses. The buffer is responsible for ensuring that the
correct call is made when the data is no longer in use by GVariant. This
may involve a [func@GLib.free] or even [method@GLib.MappedFile.unref]. One
buffer management structure is used for each chunk of serialized data. The
size of the buffer management structure is 4 * (void *). On 32-bit systems,
that’s 16 bytes. ## GVariant structure The size of a GVariant structure is
6 * (void *). On 32-bit systems, that’s 24 bytes. GVariant structures
only exist if they are explicitly created with API calls. For example, if a
GVariant is constructed out of serialized data for the example given above
(with the dictionary) then although there are 9 individual values that
comprise the entire dictionary (two keys, two values, two variants containing
the values, two dictionary entries, plus the dictionary itself), only 1
GVariant instance exists — the one referring to the dictionary. If calls
are made to start accessing the other values then GVariant instances will
exist for those values only for as long as they are in use (ie: until you
call [method@GLib.Variant.unref]). The type information is shared. The
serialized data and the buffer management structure for that serialized data
is shared by the child. ## Summary To put the entire example together, for
our dictionary mapping strings to variants (with two entries, as given
above), we are using 91 bytes of memory for type information, 29 bytes of
memory for the serialized data, 16 bytes for buffer management and 24 bytes
for the GVariant instance, or a total of 160 bytes, plus allocation
overhead. If we were to use [method@GLib.Variant.get_child_value] to access
the two dictionary entries, we would use an additional 48 bytes. If we were
to have other dictionaries of the same type, we would use more memory for the
serialized data and buffer management for those dictionaries, but the type
information would be shared.
Variant (Handle = null)
Creates a new
Variantby wrapping a native handle or another wrapper.
Handle is the native handle or another wrapper whose handle to adopt.toNativeHandle (Source)
Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from
fn.call(...), another generated wrapper exposinghandle(), or null. Returns null when the argument carries no pointer.
Source is the raw handle, raw buffer, wrapper, or null.A raw pointer carrier or null when no pointer is present.getLib ()
Returns the opened native library for this generated wrapper.
The opened native library.handle ()
Returns the wrapped NativeHandle.
The wrapped NativeHandle.isNull ()
Returns true when the wrapped handle is null.
A bool.describe ()
Returns a small string for debugging generated wrappers.
A string.