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Basics

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API Reference

class: SimplePermission

[16:7] extends: object

GSimplePermission is a trivial implementation of [class@Gio.Permission] that represents a permission that is either always or never allowed. The value is given at construction and doesn’t change. Calling [method@Gio.Permission.acquire] or [method@Gio.Permission.release] on a GSimplePermission will result in errors.

Members

  • handleObj
  • lib
  • retainedCallbacks
  • signalHandlerNames
  • signalSetterHandlers

Methods

  • SimplePermission (allowed = null)

    Creates a new #GPermission instance that represents an action that is either always or never allowed.

    • @p allowed is %TRUE if the action is allowed.
  • toNativeHandle (Source)

    Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from fn.call(...), another generated wrapper exposing handle(), or null. Returns null when the argument carries no pointer.

    • @p Source is the raw handle, raw buffer, wrapper, or null.
    • @r A raw pointer carrier or null when no pointer is present.
  • getLib ()

    Returns the opened native library for this generated wrapper.

    • @r The opened native library.
  • handle ()

    Returns the wrapped NativeHandle.

    • @r The wrapped NativeHandle.
  • isNull ()

    Returns true when the wrapped handle is null.

    • @r A bool.
  • describe ()

    Returns a small string for debugging generated wrappers.

    • @r A string.
  • asPermission ()

    Wraps this handle as Permission.

    • @r A Permission object.