Basics
Guides
API Reference
Basics
Guides
API Reference
[12:7] extends: object
A GdkTexture representing a GL texture object.
GLTexture (Handle = null)
Creates a new
GLTextureby wrapping a native handle or another wrapper.
Handle is the native handle or another wrapper whose handle to adopt.toNativeHandle (Source)
Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from
fn.call(...), another generated wrapper exposinghandle(), or null. Returns null when the argument carries no pointer.
Source is the raw handle, raw buffer, wrapper, or null.A raw pointer carrier or null when no pointer is present.getLib ()
Returns the opened native library for this generated wrapper.
The opened native library.handle ()
Returns the wrapped NativeHandle.
The wrapped NativeHandle.isNull ()
Returns true when the wrapped handle is null.
A bool.describe ()
Returns a small string for debugging generated wrappers.
A string.asTexture ()
Wraps this handle as
Texture.
A Texture object.asPaintable ()
Wraps this handle as
Paintable.
A Paintable object.asIcon ()
Wraps this handle as
Icon.
A Icon object.asLoadableIcon ()
Wraps this handle as
LoadableIcon.
A LoadableIcon object.release ()
Releases the GL resources held by a
GdkGLTexture. The texture contents are still available via the [method@Gdk.Texture.download] function, after this function has been called.
None.
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Copyright 2026 Austin Lehman. All rights reserved.