[514:14] static extends: object
Generated metadata helpers for DmabufTextureBuilder class surfaces.
properties ()
Returns property metadata for
DmabufTextureBuilder.
A list.[53:7] extends: object
Constructs [class@Gdk.Texture] objects from DMA buffers. DMA buffers are
commonly called dma-bufs. DMA buffers are a feature of the Linux kernel
to enable efficient buffer and memory sharing between hardware such as
codecs, GPUs, displays, cameras and the kernel drivers controlling them. For
example, a decoder may want its output to be directly shared with the display
server for rendering without a copy. Any device driver which participates in
DMA buffer sharing, can do so as either the exporter or importer of buffers
(or both). The memory that is shared via DMA buffers is usually stored in
non-system memory (maybe in device's local memory or something else not
directly accessible by the CPU), and accessing this memory from the CPU may
have higher-than-usual overhead. In particular for graphics data, it is not
uncommon that data consists of multiple separate blocks of memory, for
example one block for each of the red, green and blue channels. These blocks
are called planes. DMA buffers can have up to four planes. Even if the
memory is a single block, the data can be organized in multiple planes, by
specifying offsets from the beginning of the data. DMA buffers are exposed to
user-space as file descriptors allowing to pass them between processes. If a
DMA buffer has multiple planes, more than one file descriptor may be present,
up to the number of planes. If the number of file descriptors is less than
the number of planes, the remaining ones should be set to -1. The format of
the data (for graphics data, essentially its colorspace) is described by a
32-bit integer. These format identifiers are defined in the header file
drm_fourcc.h and commonly referred to as fourcc values, since they
are identified by 4 ASCII characters. Additionally, each DMA buffer has a
modifier, which is a 64-bit integer that describes driver-specific
details of the memory layout, such as tiling or compression. For historical
reasons, some producers of dma-bufs don't provide an explicit modifier, but
instead return DMA_FORMAT_MOD_INVALID to indicate that their modifier is
implicit. GTK tries to accommodate this situation by accepting
DMA_FORMAT_MOD_INVALID as modifier. The operation of
GdkDmabufTextureBuilder is quite simple: Create a texture builder, set all
the necessary properties, and then call
[method@Gdk.DmabufTextureBuilder.build] to create the new texture. The
required properties for a dma-buf texture are * The width and height in
pixels * The fourcc code and modifier which identify the format and
memory layout of the dma-buf * The file descriptor, offset and stride for
each of the planes GdkDmabufTextureBuilder can be used for quick one-shot
construction of textures as well as kept around and reused to construct
multiple textures. For further information, see * The Linux kernel
documentation * The header
file
drm_fourcc.h
DmabufTextureBuilder ()
Creates a new texture builder.
toNativeHandle (Source)
Normalizes a constructor argument into a raw pointer carrier. Accepts a raw NativeHandle, a raw NativeBuffer returned from
fn.call(...), another generated wrapper exposinghandle(), or null. Returns null when the argument carries no pointer.
Source is the raw handle, raw buffer, wrapper, or null.A raw pointer carrier or null when no pointer is present.getLib ()
Returns the opened native library for this generated wrapper.
The opened native library.handle ()
Returns the wrapped NativeHandle.
The wrapped NativeHandle.isNull ()
Returns true when the wrapped handle is null.
A bool.describe ()
Returns a small string for debugging generated wrappers.
A string.asObject ()
Wraps this handle as
Object.
A Object object.getProperty (string Name)
Reads one generated property by name.
setProperty (string Name, Value)
Writes one generated property by name.
setColorstate (object Value)
The color state of the texture.
Value is the new property value.None.setDisplay (object Value)
The display that this texture will be used on.
Value is the new property value.None.setFourcc (int Value)
The format of the texture, as a fourcc value.
Value is the new property value.None.setHeight (int Value)
The height of the texture.
Value is the new property value.None.setNplanes (int Value)
The number of planes of the texture. Note that you can set properties for other planes, but they will be ignored when constructing the texture.
Value is the new property value.None.setPremultiplied (bool Value)
Whether the alpha channel is premultiplied into the others. Only relevant if the format has alpha.
Value is the new property value.None.setUpdateregion (object Value)
The update region for [property@Gdk.DmabufTextureBuilder:update-texture].
Value is the new property value.None.setUpdatetexture (object Value)
The texture [property@Gdk.DmabufTextureBuilder:update-region] is an update for.
Value is the new property value.None.setWidth (int Value)
The width of the texture.
Value is the new property value.None.get_color_state ()
Gets the color state previously set via gdk_dmabuf_texture_builder_set_color_state().
get_display ()
Returns the display that this texture builder is associated with.
get_fd (int plane)
Gets the file descriptor for a plane or -1 if none.
plane is the plane to get the fd for.get_height ()
Gets the height previously set via gdk_dmabuf_texture_builder_set_height() or 0 if the height wasn't set.
get_n_planes ()
Gets the number of planes.
get_offset (int plane)
Gets the offset value for a plane.
plane is the plane to get the offset for.get_premultiplied ()
Whether the data is premultiplied.
get_stride (int plane)
Gets the stride value for a plane.
plane is the plane to get the stride for.get_update_region ()
Gets the region previously set via gdk_dmabuf_texture_builder_set_update_region() or %NULL if none was set.
get_update_texture ()
Gets the texture previously set via gdk_dmabuf_texture_builder_set_update_texture() or %NULL if none was set.
get_width ()
Gets the width previously set via gdk_dmabuf_texture_builder_set_width() or 0 if the width wasn't set.
set_color_state (object color_state)
Sets the color state for the texture. By default, the colorstate is
NULL. In that case, GTK will choose the correct colorstate based on the format. If you don't know what colorstates are, this is probably the right thing.
color_state is a GdkColorState or NULL to unset the colorstate..None.set_display (object display)
Sets the display that this texture builder is associated with. The display is used to determine the supported dma-buf formats.
display is the display.None.set_fd (int plane, int fd)
Sets the file descriptor for a plane or to -1 to unset it.
plane is the plane to set the fd for.fd is the file descriptor.None.set_height (int height)
Sets the height of the texture. The height must be set before calling [method@Gdk.DmabufTextureBuilder.build].
height is the texture's height or 0 to unset.None.set_n_planes (int n_planes)
Sets the number of planes of the texture.
n_planes is the number of planes.None.set_offset (int plane, int offset)
Sets the offset for a plane.
plane is the plane to set the offset for.offset is the offset value.None.set_premultiplied (bool premultiplied)
Sets whether the data is premultiplied. Unless otherwise specified, all formats including alpha channels are assumed to be premultiplied.
premultiplied is whether the data is premultiplied.None.set_stride (int plane, int stride)
Sets the stride for a plane. The stride must be set for all planes before calling [method@Gdk.DmabufTextureBuilder.build].
plane is the plane to set the stride for.stride is the stride value.None.set_update_region (object region)
Sets the region to be updated by this texture. Together with [property@Gdk.DmabufTextureBuilder:update-texture] this describes an update of a previous texture. When rendering animations of large textures, it is possible that consecutive textures are only updating contents in parts of the texture. It is then possible to describe this update via these two properties, so that GTK can avoid rerendering parts that did not change. An example would be a screen recording where only the mouse pointer moves.
region is the region to update.None.set_update_texture (object texture)
Sets the texture to be updated by this texture. See [method@Gdk.DmabufTextureBuilder.set_update_region] for an explanation.
texture is the texture to update.None.set_width (int width)
Sets the width of the texture. The width must be set before calling [method@Gdk.DmabufTextureBuilder.build].
width is The texture's width or 0 to unset.None.