Basics
Guides
API Reference
Basics
Guides
API Reference
[18:7] extends: DoubleComponent
Wraps FXGL's TimeComponent (com.almasb.fxgl.entity.components.TimeComponent), a per- entity time-scale multiplier that lets the engine apply slow- motion / fast-forward / freeze on a single entity without changing the global game timer. Default value is 1.0 (real-time).
TimeComponent (double Value = 1.0)
Creates a new TimeComponent with the given time-scale multiplier.
Value is the time multiplier (1.0 = real-time, 0.0 = frozen, 2.0 = double-speed).adopt (object Ajo)
Wraps an existing TimeComponent AussomJavaObject.
getValue ()
Returns the current time-scale.
setValue (double Value)
Sets the time-scale.
valueProperty ()
Returns the DoubleProperty for binding.
copy ()
Returns a deep copy of this TimeComponent. Used by the engine when cloning entities. The copy has its own independent DoubleProperty.

Aussom
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