Basics
Guides
API Reference
Basics
Guides
API Reference
[24:7] extends: Parent, EntityWorldListener
Wraps FXGL's MinimapView (com.almasb.fxgl.dsl.views.MinimapView), a JavaFX Parent node that renders a top-down mini-map of every Entity in a GameWorld. The map auto-updates as entities enter and leave the world. Java inherits javafx.scene.Parent and implements EntityWorldListener; the Aussom wrapper mirrors that with multi-inheritance so callers get the JavaFX Parent / Node surface alongside the EntityWorldListener contract. Add the view to the UI with fxgl.addUINodeAt(view.obj, x, y).
MinimapView (object GameWorldObj = null, double WorldWidth = 0.0, double WorldHeight = 0.0, double Width = 200.0, double Height = 200.0)
Creates a new MinimapView.
GameWorldObj is a GameWorld wrapper.WorldWidth is the in-game world width in pixels.WorldHeight is the in-game world height in pixels.Width is the minimap render width in pixels.Height is the minimap render height in pixels.adopt (object Ajo)
Wraps an existing MinimapView AussomJavaObject.
getBackgroundColor ()
Returns the background Color AJO.
setBackgroundColor (object ColorObj)
getEntityColor ()
Returns the entity-dot Color AJO.
setEntityColor (object ColorObj)
getEntitySize ()
setEntitySize (double V)
getWorldWidth ()
setWorldWidth (double V)
getWorldHeight ()
setWorldHeight (double V)

Aussom
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Copyright 2026 Austin Lehman. All rights reserved.