Basics
Guides
API Reference
Basics
Guides
API Reference
[9:7] extends: FxObj
Represents a JavaFX SequentialTransition that runs multiple child animations one after another in sequence.
SequentialTransition ()
Creates a new SequentialTransition with no child animations.
add (Items)
Adds one or more child animations to this sequential transition.
Items is either a single transition object or a list of transition objects to add.this object.setCycleCount (int Count)
Sets the number of times the animation cycles before stopping.
Count is an int with the cycle count; pass -1 for indefinite looping.this object.setAutoReverse (bool Auto)
Sets whether the animation reverses direction on alternating cycles.
Auto is a bool; true enables auto-reverse.this object.play ()
Starts playing the child animations in sequence.
this object.stop ()
Stops the sequential transition and all child animations.
this object.setOnFinished (callback OnFinished)
Registers a callback to invoke when the animation finishes.
OnFinished is a callback invoked with an ActionEvent when the animation completes.this object.setNode (object NodeObj)
Sets the target Node for the timing in this transition. Child transitions that do not declare their own node will use this one.
NodeObj is a Node wrapper to use as the default target.this objectgetNode ()
Returns the target Node currently set on this transition, or null when no default node is set.
An AJO wrapping javafx.scene.Node, or null.nodeProperty ()
Returns the ObjectProperty backing the target Node reference.
An AJO wrapping javafx.beans.property.ObjectPropertygetChildren ()
Returns the observable list of child animations.
An AJO wrapping javafx.collections.ObservableList
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