Basics
Guides
API Reference
Basics
Guides
API Reference
[45:7] extends: Node
Wraps JavaFX SVGPath, a shape defined by an SVG path data string. The path data uses standard SVG path commands (M, L, C, Z, etc.) to describe arbitrary vector shapes, making this class suitable for icons and complex custom outlines.
| Property | Values | Default | Description |
|---|---|---|---|
-fx-fill |
<paint> |
black |
Fill paint for the interior of the shape. |
-fx-smooth |
true | false |
true |
When true, anti-aliasing is applied to the shape edges. |
-fx-stroke |
<paint> |
null |
Paint for the shape outline stroke. No stroke is drawn when null. |
-fx-stroke-type |
inside | outside | centered |
centered |
Position of the stroke relative to the shape boundary. |
-fx-stroke-dash-array |
<size> [<size>]* |
(none) | Pattern of dashes and gaps for a dashed stroke. |
-fx-stroke-dash-offset |
<number> |
0 |
Offset into the dash pattern at which to begin rendering. |
-fx-stroke-line-cap |
square | butt | round |
square |
Style of the end caps on open path strokes. |
-fx-stroke-line-join |
miter | bevel | round |
miter |
Style used at corners where two stroke segments meet. |
-fx-stroke-miter-limit |
<number> |
10 |
Limit on the ratio of miter length to stroke width; beyond this the join becomes a bevel. |
-fx-stroke-width |
<size> |
1 |
Width of the shape stroke in pixels. |
| Property | Values | Default | Description |
|---|---|---|---|
-fx-blend-mode |
add | blue | color-burn | color-dodge | darken | difference | exclusion | green | hard-light | lighten | multiply | overlay | red | screen | soft-light | src-atop | src-in | src-out | src-over |
null |
Blend mode used when compositing this node with nodes beneath it. |
-fx-cursor |
null | crosshair | default | hand | move | e-resize | h-resize | ne-resize | nw-resize | n-resize | se-resize | sw-resize | s-resize | w-resize | v-resize | text | wait | <url> |
null (inherits) |
Mouse cursor shape shown when the pointer is over this node. Inherits from parent by default. |
-fx-effect |
<effect> |
null |
A visual effect (e.g. DropShadow, InnerShadow) applied to the rendered node. |
-fx-focus-traversable |
true | false |
false |
Whether this node participates in focus traversal. |
-fx-view-order |
<number> |
0 |
Adjusts rendering and hit-test order within the parent without changing the scene graph order. |
-fx-opacity |
<number> [0.0 - 1.0] |
1 |
Opacity of the node. 0 is fully transparent, 1 is fully opaque. |
-fx-rotate |
<number> |
0 |
Rotation angle in degrees applied around the node's center point. |
-fx-scale-x |
<number> |
1 |
Scale factor along the X axis about the node's center. |
-fx-scale-y |
<number> |
1 |
Scale factor along the Y axis about the node's center. |
-fx-scale-z |
<number> |
1 |
Scale factor along the Z axis about the node's center. |
-fx-translate-x |
<number> |
0 |
Translation offset along the X axis in pixels. |
-fx-translate-y |
<number> |
0 |
Translation offset along the Y axis in pixels. |
-fx-translate-z |
<number> |
0 |
Translation offset along the Z axis in pixels. |
visibility |
visible | hidden | collapse | inherit |
visible |
Controls whether the node is rendered and participates in layout. |
-fx-managed |
true | false |
true |
When false, the parent layout does not manage this node's position or size. |
SVGPath ()
Creates a new SVGPath with no path data.
setContent (string SvgPathData)
Sets the SVG path data string that defines this shape.
SvgPathData is a string containing standard SVG path commands (M, L, C, Z, etc.).this objectsetFill (object PaintObj)
Sets the fill paint for the SVG path interior.
PaintObj is a paint object used to fill the path shape.this objectsetStroke (object PaintObj)
Sets the stroke paint for the SVG path outline.
PaintObj is a paint object used to draw the path outline.this objectsetStrokeWidth (double W)
Sets the width of the SVG path outline stroke.
W is a double with the stroke width in pixels.this object
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