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API Reference

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Basics

Guides

API Reference

class: RotateTransition

[9:7] extends: FxObj

Represents a JavaFX RotateTransition that animates the rotation of a node.

Methods

  • RotateTransition (double Millis)

    Creates a new RotateTransition with the specified duration.

    • @p Millis is a double with the animation duration in milliseconds.
  • setNode (object NodeObj)

    Sets the target node for this rotation animation.

    • @p NodeObj is the scene-graph node to animate.
    • @r this object.
  • setFromAngle (double Angle)

    Sets the starting angle for the rotation animation.

    • @p Angle is a double with the starting rotation angle in degrees.
    • @r this object.
  • setToAngle (double Angle)

    Sets the ending angle for the rotation animation.

    • @p Angle is a double with the ending rotation angle in degrees.
    • @r this object.
  • setCycleCount (int Count)

    Sets the number of times the animation cycles before stopping.

    • @p Count is an int with the cycle count; pass -1 for indefinite looping.
    • @r this object.
  • setAutoReverse (bool Auto)

    Sets whether the animation reverses direction on alternating cycles.

    • @p Auto is a bool; true enables auto-reverse.
    • @r this object.
  • play ()

    Starts playing the rotation animation.

    • @r this object.
  • stop ()

    Stops the rotation animation.

    • @r this object.
  • setOnFinished (callback OnFinished)

    Registers a callback to invoke when the animation finishes.

    • @p OnFinished is a callback invoked with an ActionEvent when the animation completes.
    • @r this object.