Basics
Guides
API Reference
Basics
Guides
API Reference
[9:7] extends: FxObj
Represents a JavaFX ParallelTransition that runs multiple child animations simultaneously.
ParallelTransition ()
Creates a new ParallelTransition with no child animations.
add (Items)
Adds one or more child animations to this parallel transition.
Items is either a single transition object or a list of transition objects to add.this object.setCycleCount (int Count)
Sets the number of times the animation cycles before stopping.
Count is an int with the cycle count; pass -1 for indefinite looping.this object.setAutoReverse (bool Auto)
Sets whether the animation reverses direction on alternating cycles.
Auto is a bool; true enables auto-reverse.this object.play ()
Starts playing all child animations simultaneously.
this object.stop ()
Stops the parallel transition and all child animations.
this object.setOnFinished (callback OnFinished)
Registers a callback to invoke when the animation finishes.
OnFinished is a callback invoked with an ActionEvent when the animation completes.this object.setNode (object NodeObj)
Sets the default target Node applied to child animations that do not specify their own node.
NodeObj is a Node wrapper, or null to clear.this objectgetNode ()
Returns the default target Node, or null when none is set.
An AussomJavaObject around the javafx.scene.Node, or null.nodeProperty ()
Returns the node property for binding or change listeners.
An AussomJavaObject around an ObjectPropertygetChildren ()
Returns the observable list of child Animation objects.
An AussomJavaObject around an ObservableList
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